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 Trade Circles Setup

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V1RU5
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PostSubject: Trade Circles Setup   Thu Sep 02, 2010 10:50 pm

# of Trade Circle: Example (#0)

Trade Circle:
Fish: V1RU5
Sugar: V1RU5
Lumber: Sali Dali
Uranium: Sali Dali
Water: superstarsvtn
Spices: PlanckBorn
Cattle: Mygocarp
Iron: malazar
Wheat: malazar
Marble: superstarsvtn
Pigs: Mygocarp
Aluminum: PlanckBorn

Bonus Resources: 3
Fast Food
Beer
Construction

Effect boosts:
Economy:
Income +7.5
Citizens +30.6%
Happiness +8.5
Infra Cost -29%
Land Cost -14.5%
Land Bonus +8%
Environment +1

Military:
Soldier eff. +38%
Soldier Cost -$3
Navy Cost -5%
Aircraft Cost -8%
Aircraft Limit +10

Bills:
Infra Upk -19.7%
Soldier Upk -$0.5
Tank Upk -5%
Nuke Upk -50%
Navy Upk -5%


Last edited by V1RU5 on Sun Oct 10, 2010 4:48 am; edited 2 times in total
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V1RU5
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Posts : 237

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PostSubject: Re: Trade Circles Setup   Thu Sep 02, 2010 11:09 pm

# of Trade Circle: 1
Trade Circle: Happiness
Coal
Pigs
Spices
Sugar
Cattle
Gems
Silver
Gold
Aluminum
Lumber
Wheat
Water

Bonus Resources: 3
Fast Food
Jewelry
Beer

Effect boosts:
Economy:
Income: +$6.5
Citizens +20.9%
Happiness: +17
Infra cost: -16.1%
Tech cost: -5%
Land cost: -10%
Land bonus: +24.2%
Environment: +1

Military:
Soldier eff.: +49%
Aircraft Cost: -8%

Bills:
Infra Upk: -8%
Soldier Upk: -$0.5
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V1RU5
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Posts : 237

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PostSubject: Re: Trade Circles Setup   Thu Sep 02, 2010 11:17 pm

# of Trade Circle: 2
Trade Circle:
Lead
Lumber
Gems
Gold
Uranium
Silver
Fur
Oil
Iron
Marble
Aluminum
Rubber

Bonus Resources: 4
Scholar
Microchips
Asphalt
Construction

Effect boosts:
Economy:
Income: +$20.5
Happiness: +7
Infra cost: -31.1%
Tech cost: -12.6%
Land cost: -10%
Land Bonus: +20%

Military:
Soldier eff.: +32%
Soldier cost: -$6
CM cost: -20%
Nukes cost: -20%
Tanks cost: -8%
Navy Cost: -14.5%
Aircraft Cost: -15.2%
Aircraft Limit: +10

Bills:
Infra Upk: -23.7%
Soldier Upk: -$0.5
Tank Upk: -17%
Nuke Upk: -60%
Navy Upk: -38.4%
Aircraft Upk: -25%
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V1RU5
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PostSubject: Re: Trade Circles Setup   Thu Sep 02, 2010 11:24 pm

# of Trade Circle: 3
Trade Circle:
Fish
Wheat
Gold
Silver
Gems
Coal
Wine
Fur
Cattle
Pigs
Sugar
Iron

Bonus Resources: 3
Affluent ppl.
Jewelry
Steel

Effect boosts:
Economy:
Income: +$10
Citizens: +37.1%
Happiness: +11.5
Infra costs: -10.6%
Tech costs: -5%
Land cost: -14.5%
Land bonus: +15%

Military:
Soldier eff.: +24.2%
Soldier cost: -$3
Navy Cost: -15%

Bills:
Infra Upk: -10%
Soldier Upk: -$0.5
Tank Upk: -5%
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V1RU5
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PostSubject: Re: Trade Circles Setup   Fri Sep 03, 2010 9:03 am

# of Trade Circle: 4
GOLD - THE BRINGER
WHEAT - THE BRINGER
LUMBER - Bitimus
IRON - Bitimus
MARBLE - Twobit
ALUMINUM - Orcharist
RUBBER - Twobit
OIL - Vinay99
LEAD - Vinay99
COAL -
WATER - Orcharist
[12th Resource] -

Bonus Resources: 8
Construction
Asphalt
Microchips
Scholar
Automobiles
Radiation cl.
Steel
Beer

Economic effect:
Income: +$6
Citizens: +8%
Happiness: +11
Infra cost: -35.2%
Tech cost: -12.6%
Land cost: -10%
Land bonus: +38%
Environment: +2
Env. Penalty: -50%

Bill effect:
Infra UpK: -21.34%
Soldier UpK: -$0.5
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V1RU5
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PostSubject: Re: Trade Circles Setup   Fri Sep 03, 2010 1:20 pm

# of Trade Circle: 5
GOLD - Zoras Deling
WHEAT - Krassus
LUMBER - Zoras Deling
IRON - Tommy Gunns
MARBLE -
ALUMINUM -
RUBBER - Tommy Gunns
OIL -
LEAD -
COAL -
WATER -
PIGS - Krassus

Bonus Resources: 8
Construction
Asphalt
Microchips
Scholar
Automobiles
Radiation cl.
Steel
Beer

Economic effect:
Income: +$6
Citizens: +8%
Happiness: +11
Infra cost: -35.2%
Tech cost: -12.6%
Land cost: -10%
Land bonus: +38%
Environment: +2
Env. Penalty: -50%

Bill effect:
Infra UpK: -21.34%
Soldier UpK: -$0.5


Last edited by V1RU5 on Tue Oct 05, 2010 2:47 am; edited 2 times in total
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V1RU5
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PostSubject: Re: Trade Circles Setup   Mon Sep 06, 2010 7:56 am

# of TC: 6
Iron -
Marble
Aluminum - DesertFox
Coal
pigs
lumber -
lead
rubber
gold - sanong
oil
sugar - DesertFox
Uranium - sanong

BR: 7
Construction
Radiation Cl.
Microchips
Scholars
Steel
Automobiles
Asphalt

Economic:
Income +$13.5
Citizens +6.6%
Happiness +6.5
Infra cost -35.2%
Tech cost -12.6%
Land cost -10%
Land bonus +38%
Environment +1
Env. Penalty -50%

Military
Soldier eff. +63.9%
Soldier cost -$6
CM cost -20%
Nukes cost -20%
Tanks cost -8%
Navy Cost -27.3%
Aircraft Cost -15.2%
Aircraft Limit +10

Bills
Infra Upk -23.7%
Soldier Upk -$1
Tank Upk -17%
Nuke Upk -60%
Navy Upk -38.4%
Aircraft Upk -25%


Last edited by V1RU5 on Sat Mar 05, 2011 6:09 am; edited 2 times in total
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V1RU5
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PostSubject: Re: Trade Circles Setup   Wed Oct 06, 2010 5:02 pm

# of TC: 7
Aluminum
Marble
Iron
Lumber
Coal
Gold
Oil
Lead
Fish
Wheat
Cattle
Rubber

BR: 7
Asphalt
Steel
Microchips
Radiation Cl.
Scholar
Construction
Automobiles

Economic:
Income +$6
Citizens +22.5%
Happiness +6.5
Infra cost -35.2%
Tech cost -12.6%
Land cost -23.1%
Land bounus +38%
Environmnet +1
Env. Penalty -50%

Military
Soldier eff. +42.6%
Soldier cost -$6
CM cost -20%
Tanks cost -8%
Navy Cost -23.5%
Aircraft Cost -15.2%
Aircraft Limit +10

Bills
Infra Upk -21.3%
Soldier Upk -$0.5
Tank Upk -17%
Nuke Upk -20%
Navy Upk -35.2%
Aircraft Upk -25%
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